If you are an ironman, this option is going to work really well for you. Turning flax into bowstrings is a good moneymaker alone without the use of magic, but there is a spin flax spell on the lunar spellbook which can spin five flaxes at a time. You can go for other teleports such as Varrock or Falador, which have both even lower magic requirements, you are going to increase your XP rates, but there isn’t a significant difference in profit. The profit for each tab is around 340 coins, which would come together for a grand total of 475 KGP an hour, which being honest, is not bad at all for an AFK method with such low requirements. House tabs tend to have the most profit since they are used more often, but they only give 30 XP per spell, which is lower compared to other teleports. Making the tabs is fairly AFK, which is a nice bonus for magic training. To make a tele tab, you will need runes and soft clay. That aside, this is also a low requirement method that will need little cash to get you started. You could use somebody else’s, but it won’t quite as efficient as with your own Butler. ![]() To make a teleport tab, you will need to have a lectern in your player’s own home, which adds some construction requirements. It is important to note that when you are enchanting jewelry, you can whether work on each piece manually or let your player autocast, just keep mind that this last feature tends to be a lot slower. As expected, these will give you a better profit margin and better XP rates. ![]() This last one has a good range of options, including burning amulets and bracelets of slaughter. You will need 1 Cosmic and 3 Air for each.Īt level 43, you will unlock Rubies and Red Topaz. Your best options would be Emerald Rings to Dueling Rings, and Jade Amulets to Amulets of Chemistry. Once you hit level 27, you will be able to enchant Emeralds and Jade jewelry. Opal bracelets and opal necklaces also have good demand and a fair profit margin. Rings of Recoil, which are made from enchanting a sapphire, are commonly traded so they will leave you a good profit most of the time. You need a minimum of 7 magic to start enchanting sapphire and opal jewelry, and the requirement for each enchantment includes 1 cosmic rune and one water rune. Which boss you can tackle depends on a few factors - which skills you have at max or near-max levels, what gear you have for your combat styles, and how much time you can commit to farming said boss.This is a very low requirement money maker with enchanting jewelry. If you’re a higher-leveled player, odds are good you have the skill levels and gear to take down some of Gielinor’s nastiest bosses. For example, Impious willow incense sticks and Clean spirit weed together cost approximately 22,000 coins, but when crafted into the final product - Spirit weed incense stick, in this example - turns around and sells for about 36,000 coins! Always check what incense sticks you can make and the prices of the materials versus the final product before buying materials in bulk. To make money off these effectively and timely, purchase the ingredients off the Grand Exchange. These effects range from bonus experience to bonus elite spawn rates, so they are highly sought after. Incense Sticks are usable items that provide a variety of buffs for 10 minutes and can be extended and boosted up to a maximum of 60 minutes. If you have at least 50 million coins in the bank and wonder how to turn that into even more money, you can create Incense Sticks. You can find the Pale Wisp Colony southeast of Draynor Village. You can expect to earn approximately 350,000 coins per hour doing this, which for a level 1 skill, is not half bad at all. You can choose to convert the Pale Memories you harvest to extra Energy, at the expense of EXP, of course, to further increase your profit. Pale Energy can be harvested at level 1 Divination, and sold for 166 coins per Energy. This method is for lower-level players with an active membership. As with all things in RuneScape, Bonds are subject to the laws of supply versus demand, so keep an eye on prices and sell when it benefits you the most. To put that into perspective, 32 million coins can fund training to 75 for probably two or three of the 28 skills in the game. Each bond costs $6.99 and can be sold for approximately 32 million coins. Probably the most straightforward - and most controversial - way to increase your money pouch, you can purchase a Bond with real-life money, then turn around and sell it for in-game gold at the Grand Exchange. ![]() A lot of skills in RuneScape are expensive to train, requiring several tens or hundreds of millions of coins to level up to 99! Below, we’ve got the best methods to make money no matter what your skill level is in RuneScape! If you’re new to RuneScape, you may be wondering how to fund your skill training sessions.
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